Open Badges for skill recognition and recruiting

The ePortfolio and Identity Conference – ePIC 2014 – offered much room for presentations and discussions on open badges, as the extension of the title of the conference this year – “ePIC 2014, the 12th international ePortfolio, Open Badges and Identity Conference” – already indicated. Have a look at the Book of Abstracts to find out about authors and project in this area. One emerging topics seems to be the integration of ePortfolios and open badges and it was very interesting to get an insight into approaches, applications and projects in this new field.  One of the most inspiring projects/applications presented et ePIC2014 is Open Badge Factory -  an Open Badge cloud-based management system – keep an eye on this one! Another great project is the DPD project, which studied the 30 Open Badges initiatives from the 2012 DML Badges Competition - a great resource for all of us working with badges!

My presentation was dedicated to Open Badges fpr skill recognition and recruiting and provided some insights from the project “Credit Points”. You can find my slides on SlideShare (and below) – if you have an queries, don’t hesitate to contact me! You can also check my project “Beuth Badges” at Beuth University in Berlin.

Beuth Badges

Open Badges for Employment

Open Badges for employment is the focus of my current research in the national project Credit Points and in the ongoing project Beuth Badges at Beuth University, in which we design and develop multiple sets of open badges to recognise and communicate skills and competences of individual learners in diverse contexts and learning paths.

It is a new area of research and there are yet many interesting research questions to ask.

I have presented some of the first ideas related to using open badges for employment application at the EDEN 2014 Conference in Zagreb (Croatia) on 13th June 2014. It was a great conference with a vibrant network of e-learning scholars, researchers and practitioners. Big thank you to organisers and participants. It was a pleasure to meet you all!

You can view my #EDEN14 presentation on open badges and employment on SlideShare.

Personal Learning Environments: Current Research and Emerging Practice

“Personal Learning Environments: Current Research and Emerging Practice” is the title of the Special Issue of Journal of Literacy and Technology with selected research papers that were submitted to the PLE Conference 2013 in Berlin and Melbourne. This is the second Special Issue published with papers from the PLE Conference 2013. The 1st Special Issue was published with elearningpapers and focused on PLEs in smart cities. Both Special Issues provide first-hand insights into current discussions, studies and concepts related to Personal Learning Environments from our global PLE Community.

As the Guest Editor of both Special Issues I would like to thank all authors for the cooperative spirit!

Hope to see you at the PLE Conference 2014 in Tallinn this year! And lots of fun to all of you attending our parallel event in Kuala Lumpur!

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CfP: Creative Mobile Learning and Teaching (#CMLT14)

Call for Abstracts

We invite extended abstracts (max. 4 pages, deadline 13-07-2014) to be presented and discussed at the 3rd Workshop on Creative Mobile Learning and Teaching (#CMLT14) at the EC-TEL Conference 2014 in Graz, Austria. The workshop on Creative Mobile Learning and Teaching focuses on innovative uses of mobile and wearable technologies to support creativity in learning and teaching, i.e. teaching and learning how to be creative as well as teaching and learning through creative practice. We invite researchers, instructional designers and developers, students, educators and practitioners  to share and create innovative, creative mobile learning applications, concepts and scenarios.

Creativity is becoming the new value and norm for a modern society and is vital to our survival, crucial for scientific innovation, social, cultural and economic progress. Already today many of the fastest-growing jobs and emerging industries rely on creative capacity, such as the ability to think unconventionally, inventing new scenarios and producing novel solutions. How can new technologies, including mobile and wearable technologies, be designed and applied to enhance creative learning and teaching? Which innovative pedagogical approaches to using mobile and wearable technologies can foster creativity in learning and teaching?

As there is a gap between creative mobile pedagogies and innovative mobile technologies, it is important to bring both sides together to embed creativity into the TEL agenda. The key question emerging is how mobile and wearable technologies can be designed and applied to enhance creative mobile learning and teaching in academic, scientific, work-based, social or everyday settings. This workshop focuses on identifying innovative approaches, practices, designs and developments harnessing the potential of mobile and wearable technologies to enhance creative learning and teaching.

The organisers of CMLT14 are:

For detailed information about the Call for Abstracts visit: http://cloudworks.ac.uk/cloud/view/8749 

You will find further information about the workshop on our homepage on Cloudworks: cloudworks.ac.uk/cloudscape/view/2908

Mobile Learning & Creativity

I am proud to announce that our Special Issue on Mobile Learning and Creativity with the International Journal of Blended and Mobile Learning is now online!

You can find the editorial by Ilona Buchem, Isa Jahnke & Norbert Pachler here (PDF), in which describe the rationale for this Special Issue:

“Creativity has been proclaimed as one of the so-called key 21st century skills and as the driving force of economic development in post-industrial era. With the ‘creative class’ (Florida, 2002), comprising different types of creative workers, tackling complex, societal problems ranging from solving economic problems, through creating innovative technological solutions to devising new ways of social entrepreneurship, the role of creativity will arguably increase dramatically in the years to come. Already today many of the fastest-growing jobs and emerging industries rely on workers’ creative capacity, such as the ability to think laterally, inventing new scenarios and producing novel solutions. To face this demand, both education and business have to embrace new technologies and design new ways to foster the creativity of students and workers.”

The five selected best papers we included in this Special Issue can be found here, Volume 5, Issue 3. Also, the papers can be found in the ACM digital library. Please make sure your article search is for the whole ACM guide, not just the ACM and affiliated publications.

These papers are:

  • Isa Jahnke: Teaching Practices in iPad-Classrooms: Alignment of Didactical Designs, Mobile Devices and Creativity (pages 1-16)
  • Maria Ranieri & Isabela Bruni: Empowering Creativity in Young People Through Mobile Learning: An Investigation of Creative Practices of Mobile Media Uses In and Out of School (pages 17-33)
  • Sobah Abbas Petersen, Emma Procter-Legg & Annamaria Cacchione: Creativity and Mobile Language Learning Using LingoBee (pages 34-51)
  • Steve Wright, Ben Short & Gale Parchoma: Supporting Creativity in Craft Brewing: A Case Study of iPhone Use in the Transition from Novice towards Mastery (pages 52-67)
  • Jennifer Masters: Creative Teaching and Learning Strategies for Novice Users of Mobile Technologies (pages 68-79)

Congratulations to all authors for starting the conversation with us on how mobile learning can foster creativity.

NB: We have started the discussion on mobile Learning and creativity in the TEL community a few years ago and held a workshop on Mobile Learning and Creativity at the European Conference on Technology Enhanced Learning in 2012 (EC-TEL 2012 & #MLCW12) and the workshop on Computational Tools Forstering Creativity in Learning Process at the EC-TEL 2013 (EC-TEL 2013). You can find out more about the two workshops on creativity in TEL here:

  • Mobile Learning and Creativity Workshop 2012: Cloudworks.
  • Computational Tools Fostering Creativity in Learning Process 2013: CCL2013.

I believe there is yet much to explore – if you are interested in projects in cooperations related to Mobile Learning and Creativity please let me know!

Open Access E-Book on Digital Media & Diversity

Digital Media & Diversity has been the focus of my research and teaching at Beuth University of Applied Sciences Berlin. In the last three semesters students in my courses related to the Internet and the Society, including current developments and uses of Web 2.0, social media and mobile web, have been writing essays on digital media and diversity as part of their coursework. We have put some of the most interesting essays into an e-book, which has now been published under the CC-licence as an open access book.

I am very glad we can make these essays available to everyone as they present capsuled time recordings of how digital media impact our lives nowadays. The book is divided into thematic sections focusing on specific societal issues including health, politics, economy and culture.

Let me just say: A big “Thank you” to all my students who co-authored the essays and to students who worked on creating this publication!

Enjoy reading (in German)!

ebook

DigitalMedia_eBook